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Descend RPG app for iPhone and iPad


4.1 ( 651 ratings )
Games Role Playing
Developer: Steve Jarman
1.99 USD
Current version: 1.4, last update: 6 years ago
First release : 12 Oct 2011
App size: 114.5 Mb

***** - "The dungeon crawler genre is back and on your iPhone!"

***** - "An intriguing, challenging dungeon crawl game."

***** - "A must for fans of Dungeon Master and Eye of the Beholder."

***** - "The game is so awesome! Im impressed with this game!"

***** - "The Quest fans and Undercroft fans - this game is for you!"

***** - "A MUST HAVE!"


Something evil is stirring at the Temple Of Amlyn. An ancient ceremony has gone awry, the temples priests are missing, and the King is demanding answers. Its up to you to rescue the priests and bring their mysterious abductors to justice. The fate of your people may well rest entirely on your shoulders!

■ Explore gorgeous 3D environments as you descend deep into an unknown world.

■ Battle the servants of evil as they fight to prevent you from reaching your goal.

■ Find treasures and hidden secrets throughout the dungeons many levels.

■ Control a party of two characters who must search for clues, and attempt to unravel the mystery.

■ Classic first-person, grid-based movement, and turn-based combat recall the great RPGs of old.

Descend is a dungeon crawling RPG inspired by old-school classics, painstakingly hand-crafted for fans of the genre.

Be sure to follow me on Twitter for all the latest news and updates - @sjarm

Pros and cons of Descend RPG app for iPhone and iPad

Descend RPG app good for

A very good game in a old Eye of the beholders rpg style. You find some bugs, but the is great!
I love the stressors in this game, could fix the leveling up situation, kinda hard to increase skill when lvl up. More complexity in items would b nice but simple is working.
Very addictive and challenging. More of this type of game is needed!
I was skeptical when I downloaded this game app. Boy, oh boy has it proven its awesomeness in spades. Classic dungeon crawl with interesting story - for free!? BONUS!
Sorry i was wrong: its not free, but it worths the money! its a GREAT game!!!
In the same class as other tile-based, dungeon crawlers, like Undercroft and Questlord. Your party is set, and comprised of only two characters. It very much works here. I might add that, personally, I thought Amarras portrait was absolutely beautiful. I never tired of looking at her face.

Some bad moments

It has potential but I find Im wanting to like it more than I do. The hunger is annoying and Im finding theres little items to pick up. Fighting aspect is ok, you cant run so youre always having to stick the battle out. Enemies are boring and the backgrounds arent that interesting either. Good effort from the maker, I believe it is a solo project. Hope to see something new in the future that sparks more of an interest.
I got so excited seeing this game I purchased it not realizing it was iPod only. It sure would look nice on a big iPad screen. But, I cant knock it for that. It looks great, and so far, seems like it will be an excellent game. But... can it be... no multitasking? That is a pretty huge bummer. Sometimes I only have a few minutes to pick up and play. It sort of seems like no new app should come without support for this. Get this going and Ill give it 5 stars, but its a heck of a blow to the game not having it (at least for me). Make it universal and I will find a way to give you 6! I look forward to playing the hell out of this game.
Like the graphics and gameplay kinda a merge between the turn based RPGs I grew up with and current graphics
Love it so far ... Especially getting hurt Bumping into walls
Sure its okay, I was just expecting something like Morrowind. Its just me. Others would probably appreciate this more than me.
The gameplay is good overall. Ive played some old-school games similar. Ive put in about 2 hrs so far, and just a couple of things Ive noticed: Game system works very well. I like the health mana hunger and xp system. Battle system is simple, but quick, so it doesnt get in the way. Only thing that I would suggest be fixed is there is only the limited food that can be found in boxes and chests. If you die, its not hard to get in a starvation cycle, as at death they only restore you at maybe 10% of health. Thats not so unfair, but places to rest are few, so you have to use your precious food to restore health before you have to fight again (because at 10% you wont last long) and once you have eaten it, there is no more to be had. Maybe if random food was added dropped in battle it would make exploring less painful when you try to search for solutions to puzzles, or for keys and keep dying of starvation. As for exploration. Maybe a map of explored areas would be nice, as without one, with the combination of sparse food, and large maps that look extremely similar i found I kept going in circles. At least that would make it easier to find rest areas. I will keep trying this game, as I love the concept. Just needs to be tuned a bit. Once you get stuck in a no food cycle, and there being no way to load a past game, you dont want to keep playing, and dont want to start over again. Id recommend the game to anyone who likes this sort of old school rpg. I hope a few things are added in an update to keep me playing.